![](https://images.squarespace-cdn.com/content/v1/5e24f2401324310e95eb1627/1599693611263-1A4IJZ778QUQ2FJKMXI8/surface_BGK.png)
XBOX WEBSITE
Proof of concept website to change design and development approaches for Microsoft Store and the Marketing sites move forward
![](https://images.squarespace-cdn.com/content/v1/5e24f2401324310e95eb1627/1599947347460-3Y4P56J9T1RQR2T5A9GC/surface_BGK.png)
Problems & Goals
Microsoft has multiple web sites for the same products. For example, there is an Xbox.com site and a Microsoft Store site which basically house identical content (albeit one is more marketing driven and the other one is more “buy” focused). There was an initiative to consolidate sites for a more seamless customer experience. The Store Team invited me to lead this project although I wasn’t actually on the team. We were tasked to do both Surface and Xbox.
Solution & Impact
I help lead a group of designers and editors and was in charge of all content and page design. I challenged the existing model and put forth an innovative UX I designed The Surface prototype was A/B test and it yielded a 21% lift of Surface orders over the control site (the Xbox site was not A/B tested). This approach was ultimately adopted across all sites for “One” Microsoft moving forward.
Team & Responsibilities
We had 2 weeks to go from “zero” to final design for the entire new site. We had five designers assigned to the project. Once I solidified the content strategy and wire-frames for the pages, I assigned pages to each designer and we divided and conquered.
My responsibilities included art direction, navigation design, content strategy, wire-frame creation for each page, page design, and CSS animations.